From be0f363af4d29a1cb61d0209e3dcf6cab89fb79b Mon Sep 17 00:00:00 2001 From: lotodore Date: Sat, 10 Aug 2013 16:53:36 +0200 Subject: [PATCH] Spectator mode fixes. --- src/net/common/servergamestate.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index bbbe8dd5..8bcb8af7 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -770,7 +770,7 @@ void ServerGameStateStartGame::HandleNewSpectator(boost::shared_ptr server, boost::shared_ptr session) { if (session && session->GetPlayerData()) { - AcceptNewSession(server, session, false); + AcceptNewSession(server, session, true); } } @@ -873,7 +873,7 @@ void AbstractServerGameStateRunning::HandleNewSpectator(boost::shared_ptr server, boost::shared_ptr session) { if (session && session->GetPlayerData()) { - AcceptNewSession(server, session, false); + AcceptNewSession(server, session, true); session->SetState(SessionData::Waiting); server->AddNewSpectator(session->GetPlayerData()->GetUniqueId()); }