Generating protocol code.

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lotodore committed 2010-03-30 11:09:34 +00:00
1 parent 695e4fd4eb
commit be5cadcff4
85 files changed
+591 -438

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@@ -130,11 +130,11 @@ static ber_tlv_tag_t asn_DEF_GameListNew_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameListNew_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (1 << 2)), 1, 0, 0 }, /* isPrivate at 200 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, 0, 0 }, /* adminPlayerId at 202 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 0, 0, 0 }, /* gameMode at 199 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 1 }, /* playerIds at 201 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 4, -1, 0 } /* gameInfo at 204 */
{ (ASN_TAG_CLASS_UNIVERSAL | (1 << 2)), 1, 0, 0 }, /* isPrivate at 202 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, 0, 0 }, /* adminPlayerId at 204 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 0, 0, 0 }, /* gameMode at 201 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 1 }, /* playerIds at 203 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 4, -1, 0 } /* gameInfo at 206 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameListNew_specs_1 = {
sizeof(struct GameListNew),