Generating protocol code.

This commit is contained in:
lotodore
2010-03-30 11:09:34 +00:00
parent 695e4fd4eb
commit be5cadcff4
85 changed files with 591 additions and 438 deletions
+4 -4
View File
@@ -109,13 +109,13 @@ static asn_TYPE_member_t asn_MBR_GameStartMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_GameStartMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (20 << 2)),
(ASN_TAG_CLASS_APPLICATION | (22 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameStartMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 407 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 408 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 410 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 423 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 424 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 426 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameStartMessage_specs_1 = {
sizeof(struct GameStartMessage),