Some include file optimizations. Fixes for the server.
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@@ -20,9 +20,7 @@
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#ifndef LOCALBOARD_H
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#define LOCALBOARD_H
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#include "boardinterface.h"
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#include <iostream>
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#include <boardinterface.h>
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class PlayerInterface;
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class HandInterface;
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@@ -30,9 +28,8 @@ class HandInterface;
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class LocalBoard : public BoardInterface{
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public:
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LocalBoard();
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~LocalBoard();
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LocalBoard();
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~LocalBoard();
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void setPlayer(PlayerInterface**);
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void setHand(HandInterface*);
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