Some include file optimizations. Fixes for the server.

This commit is contained in:
lotodore
2007-05-15 20:37:37 +00:00
parent c3fd4dded6
commit c160a09811
19 changed files with 144 additions and 123 deletions
+11 -12
View File
@@ -22,22 +22,21 @@
#include <enginefactory.h>
#include "localhand.h"
#include "localboard.h"
#include "localplayer.h"
#include "localpreflop.h"
#include "localflop.h"
#include "localturn.h"
#include "localriver.h"
#include <handinterface.h>
#include <boardinterface.h>
#include <playerinterface.h>
#include <preflopinterface.h>
#include <flopinterface.h>
#include <turninterface.h>
#include <riverinterface.h>
#include "configfile.h"
class ConfigFile;
class LocalEngineFactory : public EngineFactory
{
public:
LocalEngineFactory(ConfigFile*);
~LocalEngineFactory();
LocalEngineFactory(ConfigFile*);
~LocalEngineFactory();
HandInterface* createHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int sP, int aP, int dP, int sB,int sC);
BoardInterface* createBoard();
@@ -46,8 +45,8 @@ public:
FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB);
TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB);
RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB);
private:
private:
ConfigFile *myConfig;
};