Some include file optimizations. Fixes for the server.
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@@ -20,18 +20,15 @@
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#ifndef LOCALRIVER_H
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#define LOCALRIVER_H
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#include "riverinterface.h"
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#include <riverinterface.h>
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#include <iostream>
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class HandInterface;
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#include "handinterface.h"
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class LocalRiver : public RiverInterface{
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public:
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LocalRiver(HandInterface*, int, int, int, int);
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~LocalRiver();
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LocalRiver(HandInterface*, int, int, int, int);
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~LocalRiver();
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void setPlayersTurn(const int& theValue) { playersTurn = theValue; }
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int getPlayersTurn() const { return playersTurn; }
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