Some include file optimizations. Fixes for the server.

This commit is contained in:
lotodore
2007-05-15 20:37:37 +00:00
parent c3fd4dded6
commit c160a09811
19 changed files with 144 additions and 123 deletions
+2 -2
View File
@@ -18,10 +18,11 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "localturn.h"
#include <handinterface.h>
#include <game_defs.h>
using namespace std;
//using namespace std;
LocalTurn::LocalTurn(HandInterface* bR, int id, int qP, int dP, int sB) : TurnInterface(), myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstTurnRun(1), firstTurnRound(1), playersTurn(dP)
@@ -85,7 +86,6 @@ void LocalTurn::turnRun() {
myHand->getGuiInterface()->refreshAction();
myHand->switchRounds();
}
else {
// Turn ist wirklich dran