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@@ -34,7 +34,7 @@ LocalBoard::~LocalBoard()
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void LocalBoard::setPlayer(PlayerInterface** p) { playerArray = p; }
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void LocalBoard::setHand(LocalHand* br) { actualHand = br; }
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void LocalBoard::setHand(HandInterface* br) { actualHand = br; }
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void LocalBoard::collectSets() {
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@@ -44,7 +44,7 @@ LocalPlayer::~LocalPlayer()
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{
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}
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void LocalPlayer::setHand(LocalHand* br) { actualHand = br; }
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void LocalPlayer::setHand(HandInterface* br) { actualHand = br; }
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void LocalPlayer::action() {
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