This commit is contained in:
doitux
2007-03-29 00:15:43 +00:00
parent db54e45739
commit c1f7a257f1
8 changed files with 27 additions and 18 deletions
+5 -2
View File
@@ -60,13 +60,16 @@ Game::Game(ConfigFile* c, GuiInterface* g, int qP, int sC, int sB, int gId) : my
PlayerInterface *tempPlayer;
for(i=0; i<myGui->getMaxQuantityPlayers(); i++) {
//Namen abfragen
//Namen und Avatarpfad abfragen
ostringstream myName;
if (i==0) { myName << "MyName"; }
else { myName << "Opponent" << i << "Name"; }
ostringstream myAvatar;
if (i==0) { myAvatar << "MyAvatar"; }
else { myAvatar << "Opponent" << i << "Avatar"; }
//PlayerObjekte erzeugen
tempPlayer = myFactory->createPlayer(actualBoard, i, myConfig->readConfigString(myName.str()), startCash, startQuantityPlayers > i, 0);
tempPlayer = myFactory->createPlayer(actualBoard, i, myConfig->readConfigString(myName.str()), myConfig->readConfigString(myAvatar.str()), startCash, startQuantityPlayers > i, 0);
playerArray[i] = tempPlayer;
}
actualBoard->setPlayer(playerArray);