diff --git a/src/gui/qt/gamelobbydialog.ui b/src/gui/qt/gamelobbydialog.ui
index 16f12c4f..ae793780 100644
--- a/src/gui/qt/gamelobbydialog.ui
+++ b/src/gui/qt/gamelobbydialog.ui
@@ -193,13 +193,6 @@
- -
-
-
-
-
-
-
-
diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp
index 5f605154..c90e3025 100644
--- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp
+++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp
@@ -567,8 +567,7 @@ void gameLobbyDialogImpl::refreshGameStats() {
void gameLobbyDialogImpl::refreshPlayerStats() {
ServerStats stats = mySession->getClientStats();
- label_nickListCounter->setText("| "+tr("players in chat: %1").arg(treeWidget_NickList->topLevelItemCount()));
- label_connectedPlayersCounter->setText(tr("connected players: %1").arg(stats.numberOfPlayersOnServer));
+ label_connectedPlayersCounter->setText(tr("connected players: %1").arg(treeWidget_NickList->topLevelItemCount()));
}
void gameLobbyDialogImpl::gameAddPlayer(unsigned gameId, unsigned playerId)
@@ -690,7 +689,6 @@ void gameLobbyDialogImpl::clearDialog()
showGameDescription(FALSE);
- label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0));
label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
label_openGamesCounter->setText("| "+tr("running games: %1").arg(0));
label_runningGamesCounter->setText("| "+tr("open games: %1").arg(0));