diff --git a/src/gui/qt/gamelobbydialog.ui b/src/gui/qt/gamelobbydialog.ui index 16f12c4f..ae793780 100644 --- a/src/gui/qt/gamelobbydialog.ui +++ b/src/gui/qt/gamelobbydialog.ui @@ -193,13 +193,6 @@ - - - - - - - diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 5f605154..c90e3025 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -567,8 +567,7 @@ void gameLobbyDialogImpl::refreshGameStats() { void gameLobbyDialogImpl::refreshPlayerStats() { ServerStats stats = mySession->getClientStats(); - label_nickListCounter->setText("| "+tr("players in chat: %1").arg(treeWidget_NickList->topLevelItemCount())); - label_connectedPlayersCounter->setText(tr("connected players: %1").arg(stats.numberOfPlayersOnServer)); + label_connectedPlayersCounter->setText(tr("connected players: %1").arg(treeWidget_NickList->topLevelItemCount())); } void gameLobbyDialogImpl::gameAddPlayer(unsigned gameId, unsigned playerId) @@ -690,7 +689,6 @@ void gameLobbyDialogImpl::clearDialog() showGameDescription(FALSE); - label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0)); label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0)); label_openGamesCounter->setText("| "+tr("running games: %1").arg(0)); label_runningGamesCounter->setText("| "+tr("open games: %1").arg(0));