Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users.
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@@ -1463,7 +1463,6 @@ ServerLobbyThread::AuthChallenge(SessionWrapper session, const string &secret)
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{
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if (session.sessionData && session.playerData && session.sessionData->AuthGetCurStepNum() == 1)
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{
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session.playerData->SetPassword(secret); // For later encryption of data.
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session.sessionData->AuthSetPassword(secret); // For this auth session.
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string outChallenge(session.sessionData->AuthGetNextOutMsg());
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