Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users.
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@@ -51,20 +51,6 @@ PlayerData::SetName(const string &name)
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m_name = name;
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}
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string
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PlayerData::GetPassword() const
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{
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boost::mutex::scoped_lock lock(m_dataMutex);
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return m_password;
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}
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void
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PlayerData::SetPassword(const string &password)
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{
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boost::mutex::scoped_lock lock(m_dataMutex);
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m_password = password;
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}
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std::string
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PlayerData::GetCountry() const
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{
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