BeRo refactoring
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@@ -104,6 +104,8 @@ signals:
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void signalNextPlayerAnimation();
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void signalBeRoAnimation2(int);
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void signalPreflopAnimation1();
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void signalPreflopAnimation2();
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void signalFlopAnimation1();
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@@ -201,6 +203,8 @@ public slots:
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void nextPlayerAnimation();
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void beRoAnimation2(int);
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void preflopAnimation1();
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void preflopAnimation1Action();
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void preflopAnimation2();
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