More work to let clients download avatars from an external server.
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@@ -658,7 +658,10 @@ AbstractClientStateReceiving::Process(ClientThread &client)
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{
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int retVal = MSG_SOCK_INTERNAL_PENDING;
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// delegate to receiver helper class
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// Check for avatar downloads.
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client.CheckAvatarDownloads();
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// Delegate to receiver helper class.
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boost::shared_ptr<NetPacket> tmpPacket =
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client.GetReceiver().Recv(client.GetContext().GetSocket(), client.GetContext().GetReceiveBuffer());
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