new connected player list in waitforservertostartgame

This commit is contained in:
doitux
2007-05-06 21:15:43 +00:00
parent 476035f791
commit c3e102f745
7 changed files with 67 additions and 32 deletions
+2
View File
@@ -93,6 +93,8 @@ public:
void SignalNetClientConnect(int actionID);
void SignalNetClientGameInfo(int actionID);
void SignalNetClientError(int errorID, int osErrorID);
void SignalNetClientPlayerJoined(const std::string &playerName);
void SignalNetClientPlayerLeft(const std::string &playerName);
void SignalNetClientGameStart(const GameData &gameData);