run() -> postRiverRun() in localberopostriver.cpp
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@@ -36,6 +36,8 @@ public:
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void nextPlayer();
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void run();
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void postRiverRun() {};
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protected:
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HandInterface* getMyHand() const { return myHand; }
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@@ -34,7 +34,7 @@ LocalBeRoPostRiver::~LocalBeRoPostRiver()
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}
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void LocalBeRoPostRiver::run() {
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void LocalBeRoPostRiver::postRiverRun() {
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int i;
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@@ -34,7 +34,7 @@ public:
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void setHighestCardsValue(int theValue) { highestCardsValue = theValue;}
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int getHighestCardsValue() const { return highestCardsValue;}
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void run();
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void postRiverRun();
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void distributePot();
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private:
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