run() -> postRiverRun() in localberopostriver.cpp
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@@ -138,3 +138,8 @@ ClientBeRo::run()
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{
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}
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void
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ClientBeRo::postRiverRun()
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{
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}
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@@ -53,6 +53,8 @@ public:
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void nextPlayer();
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void run();
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void postRiverRun();
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private:
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const GameState myBeRoID;
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