Preparing server side code for reporting game names.

This commit is contained in:
lotodore
2012-04-08 14:36:14 +00:00
parent 75d1a225a0
commit c49abf215e
5 changed files with 34 additions and 4 deletions
+15
View File
@@ -486,6 +486,13 @@ ServerLobbyThread::HandleGameRetrieveAvatar(boost::shared_ptr<SessionData> sessi
HandleNetPacketRetrieveAvatar(session, retrieveAvatar);
}
void
ServerLobbyThread::HandleGameReportGame(boost::shared_ptr<SessionData> session, const ReportGameMessage_t &reportGame)
{
// Someone within a game reportet a game name.
HandleNetPacketReportGame(session, reportGame);
}
void
ServerLobbyThread::HandleChatRequest(boost::shared_ptr<SessionData> session, const ChatRequestMessage_t &chatRequest)
{
@@ -927,6 +934,8 @@ ServerLobbyThread::HandlePacket(boost::shared_ptr<SessionData> session, boost::s
HandleNetPacketChatRequest(session, packet->GetMsg()->choice.chatRequestMessage);
else if (packet->GetMsg()->present == PokerTHMessage_PR_rejectGameInvitationMessage)
HandleNetPacketRejectGameInvitation(session, packet->GetMsg()->choice.rejectGameInvitationMessage);
else if (packet->GetMsg()->present == PokerTHMessage_PR_reportGameMessage)
HandleNetPacketReportGame(session, packet->GetMsg()->choice.reportGameMessage);
else
SessionError(session, ERR_SOCK_INVALID_STATE);
}
@@ -1287,6 +1296,7 @@ ServerLobbyThread::HandleNetPacketCreateGame(boost::shared_ptr<SessionData> sess
password,
tmpData,
session->GetPlayerData()->GetUniqueId(),
session->GetPlayerData()->GetDBId(),
GetGui(),
m_serverConfig));
game->Init();
@@ -1443,6 +1453,11 @@ ServerLobbyThread::HandleNetPacketRejectGameInvitation(boost::shared_ptr<Session
}
}
void
ServerLobbyThread::HandleNetPacketReportGame(boost::shared_ptr<SessionData> session, const ReportGameMessage_t &report)
{
}
void
ServerLobbyThread::AuthChallenge(boost::shared_ptr<SessionData> session, const string &secret)
{