Implementing private messages in lobby chat, ticket #12. Some cosmetic improvements are still missing.

This commit is contained in:
lotodore
2011-02-11 23:02:29 +00:00
parent 02518c67b2
commit c4b8e567ed
25 changed files with 220 additions and 27 deletions
+4
View File
@@ -404,6 +404,10 @@ void GuiWrapper::SignalNetClientLobbyChatMsg(const string &playerName, const str
{
myStartWindow->signalNetClientLobbyChatMsg(QString::fromUtf8(playerName.c_str()), QString::fromUtf8(msg.c_str()));
}
void GuiWrapper::SignalNetClientPrivateChatMsg(const std::string &playerName, const std::string &msg)
{
myStartWindow->signalNetClientPrivateChatMsg(QString::fromUtf8(playerName.c_str()), QString::fromUtf8(msg.c_str()));
}
void GuiWrapper::SignalNetClientMsgBox(const string &msg)
{
myStartWindow->signalNetClientMsgBox(QString::fromUtf8(msg.c_str()));