Closing of the "starting game" dialog on error.

This commit is contained in:
lotodore
2007-10-18 20:58:56 +00:00
parent c7a36ceca5
commit c55089e728
@@ -62,10 +62,10 @@ void gameLobbyDialogImpl::exec()
groupBox_lobbyChat->hide();
}
QDialog::exec();
waitStartGameMsgBoxTimer->stop();
waitStartGameMsgBox->hide();
QDialog::exec();
}
@@ -173,8 +173,6 @@ void gameLobbyDialogImpl::refresh(int actionID) {
if (actionID == MSG_NET_GAME_CLIENT_START)
{
waitStartGameMsgBoxTimer->stop();
waitStartGameMsgBox->hide();
QTimer::singleShot(500, this, SLOT(accept()));
}
}
@@ -568,8 +566,8 @@ void gameLobbyDialogImpl::playerSelected(QTreeWidgetItem* item, QTreeWidgetItem*
void gameLobbyDialogImpl::startGame() {
assert(mySession);
waitStartGameMsgBoxTimer->start(500);
mySession->sendStartEvent(checkBox_fillUpWithComputerOpponents->isChecked());
waitStartGameMsgBoxTimer->start(500);
}
void gameLobbyDialogImpl::leaveGame() {
@@ -667,8 +665,6 @@ void gameLobbyDialogImpl::hideShowGameDescription(bool show) {
void gameLobbyDialogImpl::showWaitStartGameMsgBox() {
waitStartGameMsgBox->show();
waitStartGameMsgBox->raise();
waitStartGameMsgBox->activateWindow();
}
waitStartGameMsgBox->activateWindow();
}