Trying to send reason why the player leaves the game.

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lotodore committed 2008-11-25 23:19:34 +00:00
1 parent b236fa9d62
commit c57ea0985b
15 files changed
+65 -24

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@@ -122,7 +122,7 @@ public:
void SignalNetClientSelfJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
void SignalNetClientPlayerJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
void SignalNetClientPlayerChanged(unsigned playerId, const std::string &newPlayerName);
void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName);
void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName, int removeReason);
void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName);
void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientWaitDialog();