Trying to send reason why the player leaves the game.

This commit is contained in:
lotodore
2008-11-25 23:19:34 +00:00
parent b236fa9d62
commit c57ea0985b
15 changed files with 65 additions and 24 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ public:
virtual void SignalNetClientSelfJoined(unsigned playerId, const std::string &playerName, PlayerRights rights) = 0;
virtual void SignalNetClientPlayerJoined(unsigned playerId, const std::string &playerName, PlayerRights rights) = 0;
virtual void SignalNetClientPlayerChanged(unsigned playerId, const std::string &newPlayerName) = 0;
virtual void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName) = 0;
virtual void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName, int removeReason) = 0;
virtual void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName) = 0;
virtual void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg) = 0;