Fixing dialog order.
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@@ -863,7 +863,7 @@ void startWindowImpl::networkNotification(int notificationId)
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QMessageBox::Close); }
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QMessageBox::Close); }
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break;
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break;
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case NTF_NET_JOIN_GAME_NAME_IN_USE:
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case NTF_NET_JOIN_GAME_NAME_IN_USE:
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{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_BAD_GAME_NAME);
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{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_GAME_NAME_IN_USE);
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dialog.exec();
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dialog.exec();
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if(dialog.result() == QDialog::Accepted) {
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if(dialog.result() == QDialog::Accepted) {
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myGameLobbyDialog->pushButton_CreateGame->click();
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myGameLobbyDialog->pushButton_CreateGame->click();
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@@ -871,7 +871,7 @@ void startWindowImpl::networkNotification(int notificationId)
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}
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}
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break;
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break;
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case NTF_NET_JOIN_GAME_BAD_NAME:
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case NTF_NET_JOIN_GAME_BAD_NAME:
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{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_GAME_NAME_IN_USE);
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{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_BAD_GAME_NAME);
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dialog.exec();
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dialog.exec();
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if(dialog.result() == QDialog::Accepted) {
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if(dialog.result() == QDialog::Accepted) {
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myGameLobbyDialog->pushButton_CreateGame->click();
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myGameLobbyDialog->pushButton_CreateGame->click();
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