Fixing dialog order.

This commit is contained in:
lotodore
2010-09-05 07:57:09 +00:00
parent ec46f06d61
commit c580417b7d
+2 -2
View File
@@ -863,7 +863,7 @@ void startWindowImpl::networkNotification(int notificationId)
QMessageBox::Close); } QMessageBox::Close); }
break; break;
case NTF_NET_JOIN_GAME_NAME_IN_USE: case NTF_NET_JOIN_GAME_NAME_IN_USE:
{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_BAD_GAME_NAME); { changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_GAME_NAME_IN_USE);
dialog.exec(); dialog.exec();
if(dialog.result() == QDialog::Accepted) { if(dialog.result() == QDialog::Accepted) {
myGameLobbyDialog->pushButton_CreateGame->click(); myGameLobbyDialog->pushButton_CreateGame->click();
@@ -871,7 +871,7 @@ void startWindowImpl::networkNotification(int notificationId)
} }
break; break;
case NTF_NET_JOIN_GAME_BAD_NAME: case NTF_NET_JOIN_GAME_BAD_NAME:
{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_GAME_NAME_IN_USE); { changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_BAD_GAME_NAME);
dialog.exec(); dialog.exec();
if(dialog.result() == QDialog::Accepted) { if(dialog.result() == QDialog::Accepted) {
myGameLobbyDialog->pushButton_CreateGame->click(); myGameLobbyDialog->pushButton_CreateGame->click();