Adding test to let a game run until the end.
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@@ -36,11 +36,11 @@ public class StartNormalGameTest extends TestBase {
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guestInit();
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Collection<Integer> l = new ArrayList<Integer>();
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NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " run normal game", l, 10, 0, 11, 20000);
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NetGameInfo gameInfo = createGameInfo(10, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " start normal game", l, 10, 0, 11, 20000);
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sendMessage(createJoinGameRequestMsg(
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gameInfo,
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NetGameTypeEnumType.EnumType.normalGame,
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5,
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10,
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7,
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""));
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