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@@ -0,0 +1,31 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "enginefactory.h"
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EngineFactory::EngineFactory()
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{
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}
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EngineFactory::~EngineFactory()
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{
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}
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@@ -0,0 +1,34 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef ENGINEFACTORY_H
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#define ENGINEFACTORY_H
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/**
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@author FThauer FHammer <f.thauer@web.de>
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*/
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class EngineFactory{
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public:
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EngineFactory();
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~EngineFactory();
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};
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#endif
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@@ -0,0 +1,32 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "localenginefactory.h"
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LocalEngineFactory::LocalEngineFactory()
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: EngineFactory()
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{
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}
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LocalEngineFactory::~LocalEngineFactory()
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{
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}
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@@ -0,0 +1,37 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef LOCALENGINEFACTORY_H
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#define LOCALENGINEFACTORY_H
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#include <enginefactory.h>
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/**
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@author FThauer FHammer <f.thauer@web.de>
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*/
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class LocalEngineFactory : public EngineFactory
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{
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public:
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LocalEngineFactory();
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~LocalEngineFactory();
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};
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#endif
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+15
-13
@@ -15,9 +15,9 @@ HEADERS += mainwindowimpl.h \
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log.h \
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log.h \
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guiinterface.h \
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guiinterface.h \
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guiwrapper.h \
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guiwrapper.h \
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session.h \
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session.h \
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game.h \
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game.h \
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localhand.h \
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localhand.h \
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localboard.h \
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localboard.h \
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localplayer.h \
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localplayer.h \
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cardsvalue.h \
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cardsvalue.h \
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@@ -26,24 +26,25 @@ HEADERS += mainwindowimpl.h \
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localturn.h \
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localturn.h \
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localriver.h \
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localriver.h \
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tools.h \
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tools.h \
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handinterface.h \
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handinterface.h \
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playerinterface.h \
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playerinterface.h \
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boardinterface.h \
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boardinterface.h \
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preflopinterface.h \
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preflopinterface.h \
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flopinterface.h \
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flopinterface.h \
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turninterface.h \
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turninterface.h \
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riverinterface.h
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riverinterface.h \
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enginefactory.h \
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localenginefactory.h
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SOURCES += pokerth.cpp \
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SOURCES += pokerth.cpp \
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mainwindowimpl.cpp \
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mainwindowimpl.cpp \
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newgamedialogimpl.cpp \
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newgamedialogimpl.cpp \
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aboutpokerthimpl.cpp \
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aboutpokerthimpl.cpp \
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log.cpp \
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log.cpp \
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guiinterface.cpp \
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guiinterface.cpp \
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guiwrapper.cpp \
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guiwrapper.cpp \
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session.cpp \
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session.cpp \
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game.cpp \
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game.cpp \
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localhand.cpp \
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localhand.cpp \
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localboard.cpp \
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localboard.cpp \
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localplayer.cpp \
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localplayer.cpp \
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cardsvalue.cpp \
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cardsvalue.cpp \
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@@ -52,18 +53,19 @@ SOURCES += pokerth.cpp \
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localturn.cpp \
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localturn.cpp \
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localriver.cpp \
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localriver.cpp \
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tools.cpp \
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tools.cpp \
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handinterface.cpp \
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handinterface.cpp \
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playerinterface.cpp \
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playerinterface.cpp \
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boardinterface.cpp \
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boardinterface.cpp \
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preflopinterface.cpp \
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preflopinterface.cpp \
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flopinterface.cpp \
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flopinterface.cpp \
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turninterface.cpp \
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turninterface.cpp \
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riverinterface.cpp
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riverinterface.cpp \
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enginefactory.cpp \
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localenginefactory.cpp
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RESOURCES = deck.qrc
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RESOURCES = deck.qrc
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TEMPLATE = app
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TEMPLATE = app
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DEPENDPATH += . src uics src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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DEPENDPATH += src uics src/gui src/engine_interfaces src/local_engine src/network_engine
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INCLUDEPATH += . src uics src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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INCLUDEPATH += . src uics src/gui src/engine_interfaces src/local_engine src/network_engine
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CONFIG += qt release
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CONFIG += qt release
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UI_DIR = uics
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UI_DIR = uics
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TARGET = bin/pokerth
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TARGET = bin/pokerth
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