fix guestlogin ok button bug; remove passwort fields for networkgame and
internetserver
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@@ -170,7 +170,6 @@ void joinNetworkGameDialogImpl::itemFillForm (QTreeWidgetItem* item, int /*colum
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lineEdit_profileName->setText(QString::fromUtf8(profile->Attribute("Name")));
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lineEdit_ipAddress->setText(QString::fromUtf8(profile->Attribute("Address")));
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lineEdit_password->setText(QString::fromUtf8(profile->Attribute("Password")));
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spinBox_port->setValue(QString::fromUtf8(profile->Attribute("Port")).toInt(&toIntTrue, 10));
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checkBox_ipv6->setChecked(QString::fromUtf8(profile->Attribute("IsIpv6")).toInt(&toIntTrue, 10));
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checkBox_sctp->setChecked(QString::fromUtf8(profile->Attribute("IsSctp")).toInt(&toIntTrue, 10));
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@@ -211,8 +210,7 @@ void joinNetworkGameDialogImpl::saveServerProfile() {
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TiXmlElement * profile1 = new TiXmlElement( lineEdit_profileName->text().toUtf8().constData() );
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profiles->LinkEndChild( profile1 );
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profile1->SetAttribute("Name", lineEdit_profileName->text().toUtf8().constData());
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profile1->SetAttribute("Address", lineEdit_ipAddress->text().toUtf8().constData());
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profile1->SetAttribute("Password", lineEdit_password->text().toUtf8().constData());
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profile1->SetAttribute("Address", lineEdit_ipAddress->text().toUtf8().constData());
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profile1->SetAttribute("Port", spinBox_port->value());
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profile1->SetAttribute("IsIpv6", checkBox_ipv6->isChecked());
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profile1->SetAttribute("IsSctp", checkBox_sctp->isChecked());
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@@ -233,7 +231,6 @@ void joinNetworkGameDialogImpl::saveServerProfile() {
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profiles->LinkEndChild( profile2 );
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profile2->SetAttribute("Name", lineEdit_profileName->text().toUtf8().constData());
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profile2->SetAttribute("Address", lineEdit_ipAddress->text().toUtf8().constData());
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profile2->SetAttribute("Password", lineEdit_password->text().toUtf8().constData());
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profile2->SetAttribute("Port", spinBox_port->value());
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profile2->SetAttribute("IsIpv6", checkBox_ipv6->isChecked());
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profile2->SetAttribute("IsSctp", checkBox_sctp->isChecked());
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