Trying to fix client issue with current game round postriver.
This commit is contained in:
1 parent
3ddb92d656
commit
c95a33e0ce
1 file changed
+1
@@ -2041,6 +2041,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
showList.push_back(r->playerId);
|
||||
}
|
||||
|
||||
curGame->getCurrentHand()->setCurrentRound(GAME_STATE_POST_RIVER);
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->setHighestCardsValue(highestValueOfCards);
|
||||
curGame->getCurrentHand()->getBoard()->setPot(0);
|
||||
curGame->getCurrentHand()->getBoard()->setWinners(winnerList);
|
||||
|
||||
Reference in new issue
Block a user