Add stay on table animation for inactive network players which doent leave the table. some vote kick fixes.

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doitux committed 2009-04-22 22:32:45 +00:00
1 parent a75abcbb6a
commit c9615e264c
16 files changed
+262 -80

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@@ -77,6 +77,9 @@ public:
void setMyActiveStatus(bool theValue) { myActiveStatus = theValue; }
bool getMyActiveStatus() const { return myActiveStatus; }
void setMyStayOnTableStatus(bool theValue) { myStayOnTableStatus = theValue; }
bool getMyStayOnTableStatus() const { return myStayOnTableStatus; }
void setMyCards(int* theValue) { int i; for(i=0; i<2; i++) myCards[i] = theValue[i]; }
void getMyCards(int* theValue) const { int i; for(i=0; i<2; i++) theValue[i] = myCards[i]; }
@@ -210,6 +213,7 @@ private:
int myAction; // 0 = none, 1 = fold, 2 = check, 3 = call, 4 = bet, 5 = raise, 6 = allin
int myButton; // 0 = none, 1 = dealer, 2 =small, 3 = big
bool myActiveStatus; // 0 = inactive, 1 = active
bool myStayOnTableStatus; // 0 = left, 1 = stay
bool myTurn; // 0 = no, 1 = yes
bool myCardsFlip; // 0 = cards are not fliped, 1 = cards are already flipped,
int myRoundStartCash;