Add stay on table animation for inactive network players which doent leave the table. some vote kick fixes.
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@@ -68,6 +68,9 @@ public:
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virtual void setMyActiveStatus(bool theValue) =0;
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virtual bool getMyActiveStatus() const =0;
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virtual void setMyStayOnTableStatus(bool theValue) =0;
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virtual bool getMyStayOnTableStatus() const =0;
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virtual void setMyCards(int* theValue) =0;
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virtual void getMyCards(int* theValue) const =0;
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