Started to implement server state engine.
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/connectdata.h>
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ConnectData::ConnectData()
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: m_sockfd(INVALID_SOCKET)
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{
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bzero(&m_sockaddr, sizeof(m_sockaddr));
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}
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ConnectData::~ConnectData()
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{
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if (m_sockfd != INVALID_SOCKET)
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CLOSESOCKET(m_sockfd);
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}
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