Started to implement server state engine.
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Context of network server. */
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#ifndef _SERVERCONTEXT_H_
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#define _SERVERCONTEXT_H_
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#include <net/netcontext.h>
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class ServerContext : public NetContext
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{
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public:
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ServerContext();
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virtual ~ServerContext();
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virtual SOCKET GetSocket() const;
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virtual u_int32_t GetId() const;
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void SetSocket(SOCKET sockfd);
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int GetAddrFamily() const
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{return m_addrFamily;}
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void SetAddrFamily(int addrFamily)
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{m_addrFamily = addrFamily;}
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unsigned GetServerPort() const
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{return m_serverPort;}
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void SetServerPort(unsigned serverPort)
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{m_serverPort = serverPort;}
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const std::string &GetPassword() const
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{return m_password;}
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void SetPassword(const std::string &password)
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{m_password = password;}
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const sockaddr_storage *GetServerSockaddr() const
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{return &m_serverSockaddr;}
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sockaddr_storage *GetServerSockaddr()
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{return &m_serverSockaddr;}
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int GetServerSockaddrSize() const
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{return m_addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);}
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private:
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SOCKET m_sockfd;
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int m_addrFamily;
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unsigned m_serverPort;
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std::string m_password;
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sockaddr_storage m_serverSockaddr;
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};
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#endif
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