Added client callback interface.
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@@ -95,20 +95,6 @@ public:
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virtual void logPlayerActionMsg(std::string playName, int action, int setValue) =0;
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virtual void logNewGameHandMsg(int gameID, int HandID) =0;
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//connectToServerDialog
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virtual void showActionConnectToServerDialog(int actionID) =0;
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virtual void showErrorConnectToServerDialog(int errorID, int osErrorID) =0;
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};
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#endif
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