remove circular dependencies between soundevents and gametableimpl

This commit is contained in:
doitux
2012-01-01 19:55:22 +00:00
parent 6a3ffc1f29
commit cbb72bc06a
6 changed files with 28 additions and 14 deletions
+1 -1
View File
@@ -248,7 +248,7 @@ void GuiWrapper::logNewGameHandMsg(int gameID, int handID)
}
void GuiWrapper::logNewBlindsSetsMsg(int sbSet, int bbSet, std::string sbName, std::string bbName)
{
myW->getMySoundEventHandler()->blindsWereSet(sbSet);
myW->soundEvent_blindsWereSet(sbSet);
myGuiLog->signalLogNewBlindsSetsMsg(sbSet, bbSet, QString::fromUtf8(sbName.c_str()), QString::fromUtf8(bbName.c_str()));
}