From ce75d9159587aac5d614e6f6f2a764e2f431350e Mon Sep 17 00:00:00 2001 From: doitux Date: Wed, 26 Sep 2007 22:32:00 +0000 Subject: [PATCH] couts deleted --- src/engine/local_engine/localberopreflop.cpp | 4 ++-- src/engine/local_engine/localhand.cpp | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/engine/local_engine/localberopreflop.cpp b/src/engine/local_engine/localberopreflop.cpp index 286859f5..28a09ccf 100644 --- a/src/engine/local_engine/localberopreflop.cpp +++ b/src/engine/local_engine/localberopreflop.cpp @@ -186,9 +186,9 @@ void LocalBeRoPreflop::run() { - cout << "size: " << getMyHand()->getRunningPlayerList()->size() << endl; +// cout << "size: " << getMyHand()->getRunningPlayerList()->size() << endl; - cout << "currentPlayerID: " << getCurrentPlayersTurnId() << endl; +// cout << "currentPlayerID: " << getCurrentPlayersTurnId() << endl; PlayerListConstIterator currentPlayersTurnIt = getMyHand()->getRunningPlayerIt( getCurrentPlayersTurnId() ); assert( currentPlayersTurnIt != getMyHand()->getRunningPlayerList()->end() ); diff --git a/src/engine/local_engine/localhand.cpp b/src/engine/local_engine/localhand.cpp index 7ad5f287..102dea9d 100755 --- a/src/engine/local_engine/localhand.cpp +++ b/src/engine/local_engine/localhand.cpp @@ -390,7 +390,7 @@ void LocalHand::switchRounds() { if ((*it_c)->getMyAction() == 6) allInPlayersCounter++; } - cout << "allInPlayersCounter: " << allInPlayersCounter << endl; +// cout << "allInPlayersCounter: " << allInPlayersCounter << endl; // TODO -> runningPlayerList.size() int nonFoldPlayerCounter = 0; @@ -398,7 +398,7 @@ void LocalHand::switchRounds() { if ((*it_c)->getMyAction() != 1) nonFoldPlayerCounter++; } - cout << "nonFoldPlayerCounter: " << nonFoldPlayerCounter << endl; +// cout << "nonFoldPlayerCounter: " << nonFoldPlayerCounter << endl; //wenn nur noch einer nicht-folded dann gleich den Pot verteilen if(nonFoldPlayerCounter==1) { @@ -524,14 +524,14 @@ PlayerListIterator LocalHand::getRunningPlayerIt(unsigned uniqueId) const { for(it=runningPlayerList->begin(); it!=runningPlayerList->end(); it++) { - cout << (*it)->getMyUniqueID() << " "; +// cout << (*it)->getMyUniqueID() << " "; if((*it)->getMyUniqueID() == uniqueId) { break; } } - cout << endl; +// cout << endl; return it;