ingame votekick gui signals
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@@ -233,6 +233,10 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
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playerAvatarLabelArray[4] = label_Avatar4;
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playerAvatarLabelArray[5] = label_Avatar5;
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playerAvatarLabelArray[6] = label_Avatar6;
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for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
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playerAvatarLabelArray[i]->setMyW(this);
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playerAvatarLabelArray[i]->setMyId(i);
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}
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// setLabelArray init
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setLabelArray[0] = textLabel_Set0;
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@@ -3037,3 +3041,10 @@ void gameTableImpl::leaveCurrentNetworkGame() {
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}
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}
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}
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void gameTableImpl::voteForKick(int id) {
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qDebug() << "vote for kick user: " << id;
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// mySession->sendVoteKickSignal(id);
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}
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@@ -232,6 +232,7 @@ public slots:
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void flipHolecardsAllIn();
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void showMyCards();
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void voteForKick(int id);
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void handSwitchRounds();
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@@ -20,8 +20,10 @@ MyAvatarLabel::MyAvatarLabel(QGroupBox* parent)
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{
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myContextMenu = new QMenu;
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myContextMenu->addAction(tr("Vote for kick this user"));
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action_VoteForKick = new QAction(tr("Vote for kick this user"), myContextMenu);
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myContextMenu->addAction(action_VoteForKick);
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connect( action_VoteForKick, SIGNAL ( triggered() ), this, SLOT ( sendVoteForKickSignal() ) );
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}
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@@ -29,12 +31,17 @@ MyAvatarLabel::~MyAvatarLabel()
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{
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}
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void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent * /*event*/ ) {
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void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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// showContextMenu(event->globalPos());
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showContextMenu(event->globalPos());
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}
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void MyAvatarLabel::showContextMenu(const QPoint &/*pos*/) {
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void MyAvatarLabel::showContextMenu(const QPoint &pos) {
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// myContextMenu->popup(pos);
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myContextMenu->popup(pos);
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}
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void MyAvatarLabel::sendVoteForKickSignal()
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{
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myW->voteForKick(myId);
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}
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@@ -24,22 +24,24 @@ class MyAvatarLabel : public QLabel
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Q_OBJECT
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public:
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MyAvatarLabel(QGroupBox*);
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~MyAvatarLabel();
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void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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void setMyW(gameTableImpl* theValue) { myW = theValue; }
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void setMyId ( int theValue ) { myId = theValue; }
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void contextMenuEvent ( QContextMenuEvent * event );
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public slots:
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void showContextMenu(const QPoint &pos);
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void sendVoteForKickSignal();
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private:
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gameTableImpl *myW;
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QMenu *myContextMenu;
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QAction *action_VoteForKick;
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int myId;
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};
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#endif
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