More work on gsasl authentication.
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@@ -140,8 +140,8 @@ protected:
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void InitAfterLogin(SessionWrapper session);
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void EstablishSession(SessionWrapper session);
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void AuthenticatePlayer(SessionWrapper session, const std::string &password);
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void AuthenticationSuccess(unsigned playerId, DB_id dbPlayerId);
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void AuthenticationFailure(unsigned playerId);
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void UserValid(unsigned playerId, DB_id dbPlayerId, const std::string &dbSecret);
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void UserInvalid(unsigned playerId);
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void RequestPlayerAvatar(SessionWrapper session);
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void TimerRemoveGame(const boost::system::error_code &ec);
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void TimerRemovePlayer(const boost::system::error_code &ec);
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