remove playerlist iterator from log
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@@ -380,7 +380,7 @@ ClientPlayer::setMyWinnerState(bool theValue, int pot)
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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myWinnerState = theValue;
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if(theValue)
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actualHand->getGuiInterface()->logPlayerWinsMsg(myID, pot);
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actualHand->getGuiInterface()->logPlayerWinsMsg(myName, pot);
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}
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bool
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