adds activePlayerList and runningPlayerList (II)
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@@ -24,7 +24,7 @@
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*/
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class LocalBeRo : public BeRoInterface{
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public:
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LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS);
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LocalBeRo(HandInterface* hi, int id, int dP, int sB, GameState gS);
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~LocalBeRo();
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GameState getMyBeRoID() const { return myBeRoID; }
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@@ -77,7 +77,6 @@ private:
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const GameState myBeRoID;
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int myID;
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int actualQuantityPlayers;
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int dealerPosition;
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int smallBlindPosition;
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