The subscribe/unsubscribe lobby messages system has been integrated in the client.

This commit is contained in:
lotodore
2008-05-12 10:50:19 +00:00
parent a4cd9aa927
commit d1e0e5e30d
3 changed files with 21 additions and 3 deletions
@@ -206,6 +206,7 @@ void gameLobbyDialogImpl::refresh(int actionID) {
if (actionID == MSG_NET_GAME_CLIENT_START)
{
treeWidget_GameList->clear();
this->accept();
}
}