betinput field adjustments for mobike gui
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@@ -4496,14 +4496,14 @@ p, li { white-space: pre-wrap; }
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<widget class="QSpinBox" name="spinBox_betValue">
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<widget class="QSpinBox" name="spinBox_betValue">
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<property name="minimumSize">
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<property name="minimumSize">
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<size>
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<size>
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<width>100</width>
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<width>85</width>
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<height>43</height>
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<height>53</height>
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</size>
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</size>
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</property>
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</property>
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<property name="maximumSize">
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<property name="maximumSize">
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<size>
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<size>
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<width>100</width>
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<width>85</width>
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<height>43</height>
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<height>53</height>
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</size>
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</size>
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</property>
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</property>
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<property name="buttonSymbols">
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<property name="buttonSymbols">
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@@ -4546,13 +4546,13 @@ p, li { white-space: pre-wrap; }
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</property>
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</property>
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<property name="minimumSize">
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<property name="minimumSize">
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<size>
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<size>
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<width>192</width>
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<width>211</width>
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<height>60</height>
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<height>60</height>
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</size>
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</size>
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</property>
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</property>
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<property name="maximumSize">
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<property name="maximumSize">
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<size>
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<size>
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<width>220</width>
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<width>235</width>
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<height>60</height>
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<height>60</height>
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</size>
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</size>
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</property>
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</property>
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@@ -75,7 +75,7 @@ GameTableStyleReader::GameTableStyleReader(ConfigFile *c, QWidget *w)
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smallBoardFontSize = "13";
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smallBoardFontSize = "13";
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bigBoardFontSize = "17";
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bigBoardFontSize = "17";
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humanPlayerButtonFontSize = "12";
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humanPlayerButtonFontSize = "12";
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betValueFontSize = "10";
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betValueFontSize = "15";
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#else //Linux
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#else //Linux
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font1String = "font-family: \"Nimbus Sans L\";";
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font1String = "font-family: \"Nimbus Sans L\";";
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font2String = "font-family: \"DejaVu Sans\";";
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font2String = "font-family: \"DejaVu Sans\";";
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