GUI: try to fix refresh bug when player joined an invite-only-game
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@@ -55,7 +55,7 @@ public slots:
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void createGame();
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void joinGame();
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void joinAnyGame();
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void gameSelected(const QModelIndex &, const QModelIndex &);
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void gameSelected(const QModelIndex &, bool invitedRefreshHack = false);
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void updateGameItem(QList <QStandardItem*>, unsigned gameId);
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void addGame(unsigned gameId);
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void updateGameMode(unsigned gameId, int newMode);
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