From d3758454252f6628fac4577291b054faf102b4a2 Mon Sep 17 00:00:00 2001 From: lotodore Date: Wed, 11 Aug 2010 20:41:28 +0000 Subject: [PATCH] Trying to fix client issue with current game round postriver. --- src/net/common/clientstate.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/net/common/clientstate.cpp b/src/net/common/clientstate.cpp index c287f0f6..3e7feb4c 100644 --- a/src/net/common/clientstate.cpp +++ b/src/net/common/clientstate.cpp @@ -1966,6 +1966,8 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr client, { EndOfHandMessage_t *netEndHand = &tmpPacket->GetMsg()->choice.endOfHandMessage; + curGame->getCurrentHand()->setCurrentRound(GAME_STATE_POST_RIVER); + if (netEndHand->endOfHandType.present == endOfHandType_PR_endOfHandHideCards) { EndOfHandHideCards_t *hideCards = &netEndHand->endOfHandType.choice.endOfHandHideCards; @@ -2041,7 +2043,6 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr client, showList.push_back(r->playerId); } - curGame->getCurrentHand()->setCurrentRound(GAME_STATE_POST_RIVER); curGame->getCurrentHand()->getCurrentBeRo()->setHighestCardsValue(highestValueOfCards); curGame->getCurrentHand()->getBoard()->setPot(0); curGame->getCurrentHand()->getBoard()->setWinners(winnerList);