establishing new parameter roundBeforePostRiver; deleting needless parameter bettingRoundsPlayed
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@@ -96,7 +96,6 @@ void LocalBoard::distributePot()
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int highestCardsValue;
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size_t winnerCount;
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size_t mod;
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// int winnerPointer;
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bool winnerHit;
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// level loop
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@@ -161,8 +160,6 @@ void LocalBoard::distributePot()
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// --> distribution after smallBlind
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else {
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// winnerPointer = currentHand->getDealerPosition();
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// find Seat with dealerPosition
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for(it=seatsList->begin(); it!=seatsList->end(); ++it) {
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if((*it)->getMyUniqueID() == dealerPosition) {
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@@ -179,25 +176,16 @@ void LocalBoard::distributePot()
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for(k=0; k<MAX_NUMBER_OF_PLAYERS && !winnerHit; k++) {
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// winnerPointer = (winnerPointer+1)%(MAX_NUMBER_OF_PLAYERS);
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// winnerHit = false;
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++it;
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if(it == seatsList->end())
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it = seatsList->begin();
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for(l=2; l<potLevel.size(); l++) {
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// if(winnerPointer == potLevel[l]) winnerHit = true;
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if((*it)->getMyUniqueID() == potLevel[l]) winnerHit = true;
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}
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}
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// it = currentHand->getSeatIt(winnerPointer);
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// if(it == seatsList->end()) {
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// throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
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// }
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if(j<mod) {
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(*it)->setMyCash( (*it)->getMyCash() + (int)((potLevel[1])/winnerCount) + 1);
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// filling winners vector
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@@ -268,40 +256,17 @@ void LocalBoard::determinePlayerNeedToShowCards()
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else {
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// all winners have to show their cards
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// playerNeedToShowCards = winners;
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// std::_List_const_iterator<unsigned> it_c;
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std::list<std::pair<int,int> > level;
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// for(it_c=winners.begin(); it_c != winners.end(); ++it_c) {
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// cout << (*it_c) << endl;
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// }
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//
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// cout << "lastActionPlayer" << currentHand->getCurrentBeRo()->getLastActionPlayer() << endl;
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//
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// int lastActionPlayer = ;
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//
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// if(lastActionPlayer == -1) {
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// lastActionPlayer = 0;
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// }
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//
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//
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//
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PlayerListConstIterator lastActionPlayerIt;
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PlayerListConstIterator it_c;
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// cout << "lAP-Ende: " << currentHand->getLastActionPlayer() << endl;
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// search lastActionPlayer
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for(it_c = activePlayerList->begin(); it_c != activePlayerList->end(); ++it_c) {
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if((*it_c)->getMyUniqueID() == lastActionPlayerID && (*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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lastActionPlayerIt = it_c;
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// cout << (*it_c)->getMyUniqueID() << endl;
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break;
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}
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}
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@@ -318,27 +283,16 @@ void LocalBoard::determinePlayerNeedToShowCards()
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// the player who has done the last action has to show his cards first
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playerNeedToShowCards.push_back((*lastActionPlayerIt)->getMyUniqueID());
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// cout << (*lastActionPlayerIt)->getMyUniqueID() << " - " << (*lastActionPlayerIt)->getMyName() << endl;
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// int *level_tmp = new int[2];
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std::pair<int,int> level_tmp;
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// get position und cardsValue of the player who show his cards first
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level_tmp.first = (*lastActionPlayerIt)->getMyCardsValueInt();
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level_tmp.second = (*lastActionPlayerIt)->getMyRoundStartCash()-(*lastActionPlayerIt)->getMyCash();
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// level_tmp = {(*lastActionPlayerIt)->getMyCardsValueInt(),(*lastActionPlayerIt)->getMyRoundStartCash()-(*lastActionPlayerIt)->getMyCash()};
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// cout << level_tmp[0] << "," << level_tmp[1] << endl;
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level.push_back(level_tmp);
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std::list<std::pair<int,int> >::iterator level_it;
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// std::list<std::pair<int,int> >::iterator level_it_tmp;
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std::list<std::pair<int,int> >::iterator next_level_it;
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// PlayerListConstIterator firstAfterLastActionPlayerIt = lastActionPlayerIt;
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// firstAfterLastActionPlayerIt++;
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it_c = lastActionPlayerIt;
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++it_c;
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@@ -347,19 +301,13 @@ void LocalBoard::determinePlayerNeedToShowCards()
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if(it_c == activePlayerList->end()) it_c = activePlayerList->begin();
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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// for(it_c = firstAfterLastActionPlayerIt; it_c != lastActionPlayerIt; ++it_c) {
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// if(it_c == lastActionPlayerIt) {
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// break;
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// }
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// }
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for(level_it = level.begin(); level_it != level.end(); ++level_it) {
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if((*it_c)->getMyCardsValueInt() > (*level_it).first) {
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next_level_it = level_it;
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++next_level_it;
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if(next_level_it == level.end()) {
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playerNeedToShowCards.push_back((*it_c)->getMyUniqueID());
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// level_tmp = new int[2];
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level_tmp.first = (*it_c)->getMyCardsValueInt();
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level_tmp.second = (*it_c)->getMyRoundStartCash()-(*it_c)->getMyCash();
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level.push_back(level_tmp);
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@@ -369,11 +317,6 @@ void LocalBoard::determinePlayerNeedToShowCards()
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if((*it_c)->getMyCardsValueInt() == (*level_it).first) {
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next_level_it = level_it;
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++next_level_it;
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//
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// for(level_it_tmp = level.begin(); level_it_tmp != level.end(); level_it_tmp++) {
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// cout << (*level_it_tmp)[0] << "," << (*level_it_tmp)[1] << endl;
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// }
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if(next_level_it == level.end() || (*it_c)->getMyRoundStartCash()-(*it_c)->getMyCash() > (*next_level_it).second) {
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playerNeedToShowCards.push_back((*it_c)->getMyUniqueID());
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@@ -385,20 +328,11 @@ void LocalBoard::determinePlayerNeedToShowCards()
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} else {
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if((*it_c)->getMyRoundStartCash()-(*it_c)->getMyCash() > (*level_it).second) {
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playerNeedToShowCards.push_back((*it_c)->getMyUniqueID());
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// level_tmp = new int(2);
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level_tmp.first = (*it_c)->getMyCardsValueInt();
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level_tmp.second = (*it_c)->getMyRoundStartCash()-(*it_c)->getMyCash();
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//
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// for(level_it_tmp = level.begin(); level_it_tmp != level.end(); level_it_tmp++) {
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// cout << (*level_it_tmp)[0] << "," << (*level_it_tmp)[1] << endl;
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// }
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level.insert(level_it,level_tmp);
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// for(level_it_tmp = level.begin(); level_it_tmp != level.end(); level_it_tmp++) {
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// cout << (*level_it_tmp)[0] << "," << (*level_it_tmp)[1] << endl;
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// }
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break;
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}
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}
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@@ -411,31 +345,8 @@ void LocalBoard::determinePlayerNeedToShowCards()
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}
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// for(level_it = level.begin(); level_it != level.end(); ++level_it) {
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// delete[] *level_it;
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// }
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level.clear();
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// bool showCards;
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// search for more player who have to show their cards (perhaps not all situation are considered yet)
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// for(it_c = ++lastActionPlayerIt; it_c!=activePlayerList->end(); ++it_c) {
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//
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// showCards = false;
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//
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//// if((*it_c)->getMyCardsValueInt() >= highestCardsValueInt) {
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//// playerNeedToShowCards.push_back((*it_c)->getMyUniqueID());
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//// highestCardsValueInt = (*it_c)->getMyCardsValueInt();
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//// }
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// }
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//
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// for(it_c = activePlayerList->begin(); it_c!=lastActionPlayerIt; ++it_c) {
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//// if((*it_c)->getMyCardsValueInt() >= highestCardsValueInt) {
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//// playerNeedToShowCards.push_back((*it_c)->getMyUniqueID());
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//// highestCardsValueInt = (*it_c)->getMyCardsValueInt();
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//// }
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// }
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}
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@@ -443,11 +354,4 @@ void LocalBoard::determinePlayerNeedToShowCards()
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playerNeedToShowCards.sort();
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playerNeedToShowCards.unique();
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// std::_List_iterator<unsigned> playerNeedToShowCardsIt;
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//
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// for(playerNeedToShowCardsIt = playerNeedToShowCards.begin(); playerNeedToShowCardsIt!=playerNeedToShowCards.end(); playerNeedToShowCardsIt++) {
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// cout << (*playerNeedToShowCardsIt) << '\t';
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// }
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// cout << endl;
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}
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