Running astyle.

This commit is contained in:
lotodore
2012-12-21 01:01:01 +01:00
parent 7503b1754e
commit d3cd97c666
63 changed files with 4437 additions and 4448 deletions
+20 -21
View File
@@ -560,24 +560,24 @@ AbstractClientStateReceiving::HandlePacket(boost::shared_ptr<ClientThread> clien
client->GetCallback().SignalNetClientWaitDialog();
int removeReason;
switch (netRemoved.removedfromgamereason()) {
case RemovedFromGameMessage::kickedFromGame :
removeReason = NTF_NET_REMOVED_KICKED;
break;
case RemovedFromGameMessage::gameIsFull :
removeReason = NTF_NET_REMOVED_GAME_FULL;
break;
case RemovedFromGameMessage::gameIsRunning :
removeReason = NTF_NET_REMOVED_ALREADY_RUNNING;
break;
case RemovedFromGameMessage::gameTimeout :
removeReason = NTF_NET_REMOVED_TIMEOUT;
break;
case RemovedFromGameMessage::removedStartFailed :
removeReason = NTF_NET_REMOVED_START_FAILED;
break;
default :
removeReason = NTF_NET_REMOVED_ON_REQUEST;
break;
case RemovedFromGameMessage::kickedFromGame :
removeReason = NTF_NET_REMOVED_KICKED;
break;
case RemovedFromGameMessage::gameIsFull :
removeReason = NTF_NET_REMOVED_GAME_FULL;
break;
case RemovedFromGameMessage::gameIsRunning :
removeReason = NTF_NET_REMOVED_ALREADY_RUNNING;
break;
case RemovedFromGameMessage::gameTimeout :
removeReason = NTF_NET_REMOVED_TIMEOUT;
break;
case RemovedFromGameMessage::removedStartFailed :
removeReason = NTF_NET_REMOVED_START_FAILED;
break;
default :
removeReason = NTF_NET_REMOVED_ON_REQUEST;
break;
}
client->GetCallback().SignalNetClientRemovedFromGame(removeReason);
client->SetState(ClientStateWaitJoin::Instance());
@@ -1177,7 +1177,7 @@ ClientStateWaitJoin::InternalHandlePacket(boost::shared_ptr<ClientThread> client
// Player number is 0 on init. Will be set when the game starts.
boost::shared_ptr<PlayerData> playerData(
new PlayerData(client->GetGuiPlayerId(), 0, PLAYER_TYPE_HUMAN,
context.GetPlayerRights(), netJoinAck.areyougameadmin()));
context.GetPlayerRights(), netJoinAck.areyougameadmin()));
playerData->SetName(context.GetPlayerName());
playerData->SetAvatarFile(context.GetAvatarFile());
client->AddPlayerData(playerData);
@@ -1393,8 +1393,7 @@ void
ClientStateWaitStart::InternalHandlePacket(boost::shared_ptr<ClientThread> client, boost::shared_ptr<NetPacket> tmpPacket)
{
if (tmpPacket->GetMsg()->messagetype() == PokerTHMessage::Type_GameStartInitialMessage
|| tmpPacket->GetMsg()->messagetype() == PokerTHMessage::Type_GameStartRejoinMessage)
{
|| tmpPacket->GetMsg()->messagetype() == PokerTHMessage::Type_GameStartRejoinMessage) {
PlayerIdList tmpPlayerList;
unsigned tmpHandId = 0;