next steps startwindow-integration. network- and internet-game --> UNSTABLE

This commit is contained in:
doitux
2008-09-01 21:47:04 +00:00
parent 69e89e5d19
commit d3ecee9bd1
6 changed files with 18 additions and 5 deletions
@@ -234,3 +234,9 @@ bool startNetworkGameDialogImpl::eventFilter(QObject *obj, QEvent *event)
void startNetworkGameDialogImpl::receiveChatMsg(QString playerName, QString message) {
myChat->receiveMessage(playerName, message);
}
void startNetworkGameDialogImpl::accept()
{
myW->show();
QDialog::accept();
}
@@ -46,6 +46,7 @@ public slots:
void startGame();
void cancel();
void refresh(int actionID);
void accept();
void joinedNetworkGame(unsigned playerId, QString playerName, int rights);
void addConnectedPlayer(unsigned playerId, QString playerName, int rights);
void updatePlayer(unsigned playerId, QString newPlayerName);