Fixing game admin stuff.
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@@ -994,9 +994,9 @@ ClientThread::AddPlayerData(boost::shared_ptr<PlayerData> playerData)
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{
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m_playerDataList.push_back(playerData);
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if (playerData->GetUniqueId() == GetGuiPlayerId())
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GetCallback().SignalNetClientSelfJoined(playerData->GetUniqueId(), playerData->GetName(), playerData->GetRights());
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GetCallback().SignalNetClientSelfJoined(playerData->GetUniqueId(), playerData->GetName(), playerData->IsGameAdmin());
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else
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GetCallback().SignalNetClientPlayerJoined(playerData->GetUniqueId(), playerData->GetName(), playerData->GetRights());
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GetCallback().SignalNetClientPlayerJoined(playerData->GetUniqueId(), playerData->GetName(), playerData->IsGameAdmin());
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}
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}
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