engine 0.4 rev6 (flop part 3)

This commit is contained in:
doitux
2007-03-22 23:19:16 +00:00
parent 0524691085
commit d5908bf8a1
2 changed files with 181 additions and 174 deletions
+180 -173
View File
@@ -686,7 +686,7 @@ void LocalPlayer::flopEngine() {
cout << myID << ": ";
flopCardsValue(tempArray,info);
flopCardsValue(tempArray);
// aktive Situation --> check / bet
if(actualHand->getFlop()->getHighestSet() == 0) {
@@ -1309,13 +1309,16 @@ void LocalPlayer::riverEngine() {
int LocalPlayer::flopCardsValue(int* cards, int* info) {
int LocalPlayer::flopCardsValue(int* cards) {
int array[5][3];
int j1, j2, j3, j4, k1, k2, ktemp[3];
int tempChance = 0;
int temp = 0;
int temp1 = 0;
int temp2 = 0;
int temp2Array[2];
int tempValue;
bool breakLoop = 0;
info[3] = 0;
// Kartenwerte umwandeln (z.B. [ 11 (Karo Kig) -> 0 11 ] oder [ 31 (Pik 7) -> 2 5 ] )
for(j1=0; j1<5; j1++) {
@@ -1363,28 +1366,19 @@ int LocalPlayer::flopCardsValue(int* cards, int* info) {
if(array[0][0] == array[1][0] && array[0][0] == array[2][0] && array[0][0] == array[3][0] && array[0][0] == array[4][0]) {
// Straight Flush?
if(array[0][1]-4 == array[4][1]) {
info[0] = 8;
info[1] = array[0][1];
info[3] = 2;
cout << "Straight Flush " << info[3] << endl;
return 0;
cout << "Straight Flush";
return 80000;
}
else {
// Straight Flush Ausnahme: 5-4-3-2-A
if(array[0][1]==12 && array[1][1]==3 && array[2][1]==2 && array[3][1]==1 && array[4][1]==0) {
info[0] = 8;
info[1] = 3;
info[3] = 2;
cout << "Straight Flush Ass unten " << info[3] << endl;
return 0;
cout << "Straight Flush Ass unten";
return 80000;
}
// Flush
else {
info[0] = 5;
info[1] = array[j1][1];
info[3] = 2;
cout << "Flush " << info[3] << endl;
return 0;
cout << "Flush";
return 80000;
}
}
}
@@ -1397,51 +1391,74 @@ int LocalPlayer::flopCardsValue(int* cards, int* info) {
if(array[j1][1]-3 == array[j1+3][1]) {
// Strassenansatz am Rand?
if(array[j1][1] == 12) {
tempChance += 45;
cout << "zusammenhaengender Straight-Flush-Draw mit Ass high";
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
if(array[j1+j2][2] <= 1) temp++;
}
cout << "zusammenhaengender Straight-Flush-Draw mit Ass high " << info[3] << "\t";
breakLoop = 1;
return (70012 + temp*100);
}
// Strassenansatz in der Mitte
else {
tempChance += 54;
cout << "zusammenhaengender Straight-Flush-Draw in der Mitte";
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
if(array[j1+j2][2] <= 1) temp++;
}
cout << "zusammenhaengender Straight-Flush-Draw in der Mitte " << info[3] << "\t";
breakLoop = 1;
return (70000 + temp*100 + array[j1][1]);
}
}
else {
// Bauchschuss ?
if(array[j1][1]-4 == array[j1+3][1]) {
tempChance += 45;
cout << "Straight-Flush-Bauchschuss";
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
if(array[j1+j2][2] <= 1) temp++;
}
cout << "Straight-Flush-Bauchschuss " << info[3] << "\t";
breakLoop = 1;
return (71000 + temp*100 + array[j1][1]);
}
else {
// Test auf Straight-Flush-Ausnahme 5-4-3-2-A
if(array[j1][1] == 12 && (array[j1+1][1]<=3 || (array[j1+2][1]<=3 && array[j1][0]==array[j1+4][0]))) {
tempChance += 45;
cout << "Straight-Flush-Draw Ass unten";
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
if(array[j1+j2][2] <= 1) temp++;
}
cout << "Straight-Flush-Draw Ass unten " << info[3] << "\t";
breakLoop = 1;
return (71012 + temp*100);
}
// Flush Draw
else {
tempChance += 35;
cout << "Flush Draw";
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
if(array[j1+j2][2] <= 1) {
temp2Array[temp] = array[j1+j2][1];
temp++;
}
}
if(temp==2) {
for(j2=0; j2<4; j2++) {
if(temp2Array[1] > array[j1+j2][1]) temp1++;
if(temp2Array[0] > array[j1+j2][1]) temp2++;
}
return (60000 + temp1*1000 + temp2*100 + array[j1][1]);
} else {
// 2.Stelle
for(j2=0; j2<4; j2++) {
if(j1==0) {
if(array[4][1] < array[j1+j2][1]) temp1++;
} else {
if(array[0][1] < array[j1+j2][1]) temp1++;
}
}
if(temp1 >= 2) temp1 = 1;
if(temp1 == 4) temp1 = 2;
// 3.Stelle
for(j2=0; j2<4; j2++) {
if(temp2Array[0] < array[j1+j2][1]) temp2++;
}
tempValue = (50000 + temp1*1000 + temp2*100 + temp2Array[0]);
breakLoop = 1;
}
cout << "Flush Draw " << info[3] << "\t";
breakLoop = 1;
}
}
}
@@ -1468,13 +1485,8 @@ int LocalPlayer::flopCardsValue(int* cards, int* info) {
// auf Vierling testen
for(j1=0; j1<2; j1++) {
if(array[j1][1] == array[j1+1][1] && array[j1][1] == array[j1+2][1] && array[j1][1] == array[j1+3][1]) {
info[0] = 7;
info[1] = array[j1][1];
for(j2=0; j2<4; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
}
cout << "Vierling " << info[3] << endl;
return 0;
cout << "Vierling ";
return 80000;
}
}
@@ -1482,140 +1494,135 @@ int LocalPlayer::flopCardsValue(int* cards, int* info) {
// auf Straight und Full House testen
// Straight
if((array[0][1]-1 == array[1][1] || array[0][1]-9 == array[1][1] ) && array[1][1]-1 == array[2][1] && array[2][1]-1 == array[3][1] && array[3][1]-1 == array[4][1]) {
info[0] = 4;
if(array[0][1]-1 == array[1][1]) {
info[1] = array[0][1];
} else {
info[1] = array[1][1];
}
info[3] = 2;
cout << "Straight " << info[3] << endl;
return 0;
cout << "Straight";
return 80000;
}
// Full House
if((array[0][1] == array[1][1] && array[0][1] == array[2][1] && array[3][1] == array[4][1]) || (array[2][1] == array[3][1] && array[2][1] == array[4][1] && array[0][1] == array[1][1])) {
info[0] = 6;
info[3] = 2;
cout << "Full House " << info[3] << endl;
return 0;
cout << "Full House";
return 80000;
}
// auf Straßenansatz testen
for(j1=0; j1<5 && !breakLoop; j1++) {
for(j2=j1+1; j2<5 && !breakLoop; j2++) {
for(j3=j2+1; j3<5 && !breakLoop; j3++) {
for(j4=j3+1; j4<5 && !breakLoop; j4++) {
// zusammenhaengender Strassenansatz ?
if((array[j1][1]-1 == array[j2][1] || array[j1][1]-9 == array[j2][1]) && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) {
// Strassenansatz am Rand?
if(array[j1][1] == 12) {
tempChance += 16;
if(array[j1][2] <= 1) info[3]++;
if(array[j2][2] <= 1) info[3]++;
if(array[j3][2] <= 1) info[3]++;
if(array[j4][2] <= 1) info[3]++;
cout << "zusammenhaengender Straight-Draw mit Ass high " << info[3] << "\t";
breakLoop = 1;
}
// Strassenansatz in der Mitte
else {
tempChance += 31;
if(array[j1][2] <= 1) info[3]++;
if(array[j2][2] <= 1) info[3]++;
if(array[j3][2] <= 1) info[3]++;
if(array[j4][2] <= 1) info[3]++;
cout << "zusammenhaengender Straight-Draw in der Mitte " << info[3] << "\t";
breakLoop = 1;
}
}
else {
// Bauchschuss ?
if((array[j1][1]-2 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-1 == array[j2][1] && array[j2][1]-2 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-1 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-2 == array[j4][1])) {
tempChance += 16;
if(array[j1][2] <= 1) info[3]++;
if(array[j2][2] <= 1) info[3]++;
if(array[j3][2] <= 1) info[3]++;
if(array[j4][2] <= 1) info[3]++;
cout << "Straight-Draw Bauchschuss " << info[3] << "\t";
breakLoop = 1;
}
else {
// Test auf Straßenansatz-Ausnahme 5-4-3-2-A
if((array[j1][1]-9 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-9 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-2 == array[j4][1]) || (array[j1][1]-9 == array[j2][1] && array[j2][1]-2 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-10 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1])) {
tempChance += 16;
if(array[j1][2] <= 1) info[3]++;
if(array[j2][2] <= 1) info[3]++;
if(array[j3][2] <= 1) info[3]++;
if(array[j4][2] <= 1) info[3]++;
cout << "Straight-Draw Ass unten " << info[3] << "\t";
breakLoop = 1;
}
}
}
}
}
}
}
// auf Drilling testen
for(j1=0; j1<3; j1++) {
if(array[j1][1] == array[j1+1][1] && array[j1][1] == array[j1+2][1]) {
info[0] = 3;
if(j1==0) info[1] = array[3][1];
else info[1] = array[0][1];
for(j2=0; j2<3; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
}
cout << "Drilling " << info[3] << endl;
return 0;
}
}
// auf Zwei Paare testen
for(j1=0; j1<2; j1++) {
for(j2=j1+2; j2<4; j2++) {
if(array[j1][1] == array[j1+1][1] && array[j2][1] == array[j2+1][1]) {
info[0] = 2;
info[1] = array[j1][1];
for(j3=0; j3<2; j3++) {
if(array[j1+j3][2] <= 1) info[3]++;
if(array[j2+j3][2] <= 1) info[3]++;
}
cout << "Zwei Paare " << info[3] << endl;
return 0;
}
}
}
// auf Paar testen
for(j1=0; j1<4; j1++) {
if(array[j1][1] == array[j1+1][1]) {
info[0] = 1;
info[1] = 0;
for(j2=0; j2<5; j2++) {
if(array[j2][2] >= 2 && array[j2][1] > array[j1][1]) info[1]++;
}
for(j2=0; j2<2; j2++) {
if(array[j1+j2][2] <= 1) info[3]++;
}
cout << "Paar " << info[1] << "\t" << info[3] << endl;
return 0;
}
}
// Highest Card (Klasse 0) + Kicker
info[0] = 0;
info[1] = array[0][1];
info[2] = tempChance;
if(!breakLoop) {
if(array[0][2] <= 1) info[3] = 1;
else info[3] = 0;
cout << "Highest Card " << info[3];
}
cout << endl;
// // auf Straßenansatz testen
// for(j1=0; j1<5 && !breakLoop; j1++) {
// for(j2=j1+1; j2<5 && !breakLoop; j2++) {
// for(j3=j2+1; j3<5 && !breakLoop; j3++) {
// for(j4=j3+1; j4<5 && !breakLoop; j4++) {
// // zusammenhaengender Strassenansatz ?
// if((array[j1][1]-1 == array[j2][1] || array[j1][1]-9 == array[j2][1]) && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) {
// // Strassenansatz am Rand?
// if(array[j1][1] == 12) {
// cout << "zusammenhaengender Straight-Draw mit Ass high";
//
// tempChance =
// breakLoop = 1;
//
// for(j2=0; j2<4; j2++) {
// if(array[j1+j2][2] <= 1) temp++;
// }
//
// }
// // Strassenansatz in der Mitte
// else {
// tempChance += 31;
// if(array[j1][2] <= 1) info[3]++;
// if(array[j2][2] <= 1) info[3]++;
// if(array[j3][2] <= 1) info[3]++;
// if(array[j4][2] <= 1) info[3]++;
// cout << "zusammenhaengender Straight-Draw in der Mitte " << info[3] << "\t";
// breakLoop = 1;
// }
// }
// else {
// // Bauchschuss ?
// if((array[j1][1]-2 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-1 == array[j2][1] && array[j2][1]-2 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-1 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-2 == array[j4][1])) {
// tempChance += 16;
// if(array[j1][2] <= 1) info[3]++;
// if(array[j2][2] <= 1) info[3]++;
// if(array[j3][2] <= 1) info[3]++;
// if(array[j4][2] <= 1) info[3]++;
// cout << "Straight-Draw Bauchschuss " << info[3] << "\t";
// breakLoop = 1;
// }
// else {
// // Test auf Straßenansatz-Ausnahme 5-4-3-2-A
// if((array[j1][1]-9 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-9 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-2 == array[j4][1]) || (array[j1][1]-9 == array[j2][1] && array[j2][1]-2 == array[j3][1] && array[j3][1]-1 == array[j4][1]) || (array[j1][1]-10 == array[j2][1] && array[j2][1]-1 == array[j3][1] && array[j3][1]-1 == array[j4][1])) {
// tempChance += 16;
// if(array[j1][2] <= 1) info[3]++;
// if(array[j2][2] <= 1) info[3]++;
// if(array[j3][2] <= 1) info[3]++;
// if(array[j4][2] <= 1) info[3]++;
// cout << "Straight-Draw Ass unten " << info[3] << "\t";
// breakLoop = 1;
// }
// }
// }
// }
// }
// }
// }
//
//
// // auf Drilling testen
// for(j1=0; j1<3; j1++) {
// if(array[j1][1] == array[j1+1][1] && array[j1][1] == array[j1+2][1]) {
// info[0] = 3;
// if(j1==0) info[1] = array[3][1];
// else info[1] = array[0][1];
// for(j2=0; j2<3; j2++) {
// if(array[j1+j2][2] <= 1) info[3]++;
// }
// cout << "Drilling " << info[3] << endl;
// return 0;
// }
// }
//
// // auf Zwei Paare testen
// for(j1=0; j1<2; j1++) {
// for(j2=j1+2; j2<4; j2++) {
// if(array[j1][1] == array[j1+1][1] && array[j2][1] == array[j2+1][1]) {
// info[0] = 2;
// info[1] = array[j1][1];
// for(j3=0; j3<2; j3++) {
// if(array[j1+j3][2] <= 1) info[3]++;
// if(array[j2+j3][2] <= 1) info[3]++;
// }
// cout << "Zwei Paare " << info[3] << endl;
// return 0;
// }
// }
// }
//
// // auf Paar testen
// for(j1=0; j1<4; j1++) {
// if(array[j1][1] == array[j1+1][1]) {
// info[0] = 1;
// info[1] = 0;
// for(j2=0; j2<5; j2++) {
// if(array[j2][2] >= 2 && array[j2][1] > array[j1][1]) info[1]++;
// }
// for(j2=0; j2<2; j2++) {
// if(array[j1+j2][2] <= 1) info[3]++;
// }
// cout << "Paar " << info[1] << "\t" << info[3] << endl;
// return 0;
// }
// }
//
// // Highest Card (Klasse 0) + Kicker
// info[0] = 0;
// info[1] = array[0][1];
// info[2] = tempChance;
// if(!breakLoop) {
// if(array[0][2] <= 1) info[3] = 1;
// else info[3] = 0;
// cout << "Highest Card " << info[3];
// }
// cout << endl;
return 0;
}