diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index 586f80dc..2821e2d7 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -382,8 +382,8 @@ ServerGameStateInit::HandleNewSession(boost::shared_ptr server, Sess NetPacket::SetGameData(server->GetGameData(), &joinAck->gameInfo); OCTET_STRING_fromBuf( &joinAck->gameInfo.gameName, - session.playerData->GetName().c_str(), - session.playerData->GetName().length()); + server->GetName().c_str(), + server->GetName().length()); server->GetLobbyThread().GetSender().Send(session.sessionData, packet); // Send notifications for connected players to client.