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@@ -29,21 +29,21 @@ public:
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void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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void paintEvent(QPaintEvent * event);
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void refreshChance(double*);
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void refreshChance(int*);
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private:
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gameTableImpl *myW;
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double RFChance;
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double SFChance;
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double FOAKChance;
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double FHChance;
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double FLChance;
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double STRChance;
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double TOAKChance;
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double TPChance;
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double OPChance;
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double HCChance;
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int RFChance;
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int SFChance;
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int FOAKChance;
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int FHChance;
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int FLChance;
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int STRChance;
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int TOAKChance;
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int TPChance;
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int OPChance;
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int HCChance;
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};
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#endif
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